This is the new technology I found so much of an interest that I wish I could steal their source code and release it in the open source in order to solve issues with graphics cards drivers in linux.
This is really a break through in computer graphics. Unlimited Detail Technology is a new startup company behind the technology. Their concept is logical in which it is based in 3D search engine algorithm, pulling only the points that are needed 1 for each pixel for a deterministic screen resolution (ie 1025 x 768).
The company mentioned that they had approach the 2 giant graphics cards vendors: ATI and nVidia (which they call polygon company). The 2 polygon companies don't like the idea of dumping the polygon based rendering so they were not able to reach the board of directors.
Upon seeing their demo of their technology, I can see the inevitable detail of the objects, and their are thousands of them comprising billions of points which would have been impossible to be rendered with current polygon based graphics cards.
You may say that 3D movies such as Shrek had a stunning photo-realistic appeal. Of course they do, but no in real time considering Shrek 3 is rendered with more than 1,000 Linux desktops and more than 3,000 CPU servers, consuming close to 20 million CPU render hours. reference.
How much power could they have saved if Unlimited Detail Technology is what they have used and its in real time.(yeah you're right that doesn't exist yet). Will future 3D movies invest on this? well may be not coz they have a lot of money for the costly wide array of servers to the job. If they are concerned that the amount of cooling power to those machines contributes to global warming. Let's go green!
Okay, I see that there is a future for this technology and may need some time for wider adaption. A smarter company may buy into this technology let me predict the future, Ohh! Google bought it and use the technology for rendering 3D web engine o3d. This technology doesn't need much of the hardware rendering, so it would be viable across multiple platform. Com'on google buy it then used it in o3d web engine, then release the code to the open.
Addition for Project Lombok: Asynchronous Counterpart
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A new feature that would be nice to be added to project lombok is
asynchronous counterpart.
Asynchronous counterpart create a version of a source file that...
12 years ago